Locations Of Metal Gear/Metal Gear Solid
Here is a brief overview of the locations and settings of the Metal Gear Solid games.
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Metal Gear
INCIDENT: OUTER HEAVEN
LOCATION: SOUTH AFRICA
OVERVIEW:
Outer Heaven was located in South Africa, 200 miles north of Garzburgh.
It was founded in the late 1980's by the legendary mercenary Big Boss.
It was a mercenary "headquarters" and around 1995 decided to expand its
military power by creating the TX-55. Big Boss' plans are thwarted by
Solid Snake, the main character on his first infiltration mission.
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Metal Gear 2: Solid Snake
INCIDENT: ZANZIBAR
LOCATION: MIDDLE EAST
OVERVIEW:
This time around Solid Snake is sent to infiltrate Zanzibar Land, a
territory centered in between the Soviet Union, Afghanistan, Pakistan,
and China. Another safe haven for mercenaries, led by Big Boss.
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Metal Gear Solid
INCIDENT: SHADOW MOSES
LOCATION: ALASKA
OVERVIEW:
The nuclear waste storage facility on Shadow Moses Island was the
location for this Metal Gear Solid game. Shadow moses is located in
Alaska in the Fox archipeligo. The facility Snake is to infiltrate was
originally used for storage of nuclear waste (unused warheads,
plutonium, ect.) by the United States. This was what the public knew
about it. The real story behind this facility was that it was being
used for the development of a new Metal Gear, Metal Gear REX. The U.S.
plans to use MG REX as a detterant to keep its enemies in check during
this time of nuclear proliferation. Along with the game being brought
into 3D graphics for the first time, it is also brought into the cold
Alaskan climate. This gave a twist to the game now that it was freezing
cold, rather than being hot in the Middle East and Africa.
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Metal Gear Solid 2: Sons of Liberty
Incident: Tanker/Big Shell
Location: Hudson River/Coast of New York
Overview:
The prologue of MGS2 is located on an oil tanker heading down the
Hudson River in New York City. The tanker Snake is infiltrating is
thought to be simply an oil tanker. Of course it is much more than
that, it is a transport for the new Metal Gear, Metal Gear RAY. This
time the U.S. isnt so careful to cover it up. MG RAY was created for
the U.S. Marines in order to seek out and destroy the Metal Gear
derivitives being created by different countries around the world.
While it is being transported by the Marines it is commadeered by the
the Russian rebel force Spetznaz led by Colonel Gurlukovich and
Revolver Ocelot. Althogh Ocelot turns out to still be working for the
Patriots, the patriots need the prototype being transported on the
tanker to be stored in their creation, Arsenal Gear. The ship is then
destroyed by Ocelot using Semtex that have been planted all around the
ship, Snake is blamed for the destruction of the ship.
The
next chapter in the MGS2 story takes place on a structure called Big
Shell. Big Shell is said to be being used to clean up the oil that was
spilled when the tanker was destroyed. What Big Shell is really being
used for is to camoflauge the creation of the Patriots Arsenal Gear,
Arsenal gear is a new Metal Gear designed with an AI, also known as GW
in it. What GW would do is control the flow of digital information
through the internet, television, radio, and anything else. WIth this
they would have complete control over the U.S. "GW is the key to their
supremecy." -President Johnson. Big Shell itself is made up of 2
"shells" and then each shell is made up of a "core" and 6 struts
sorrounding each core.
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Metal Gear Solid 3: Snake Eater
Incident: Tselinoyarsk
Location: Tselinoyarsk-In the Soviet Mountains
Overview:
MGS3: Snake Eater is located in the soviet mountains of Tselynoyarsk.
This area is also very vegetated with vast jungles. This brings MGS
into a new and dynamic location: the jungle. Not all of this game is in
the jungle. There is a base for GRU and Colonel Volgin. In this area
called Groznyj Grad and the Granin Design Bureau. Groznyj Grad is a
greatly defensible fortress thought to be impenetrable, althought Naked
Snake (later to be known as Big Boss).finds his way in through an
underground tunnel. Groznyj Grad is divided into 3 sections--the east
wing, which is where the research is done, the main wing, where weapons
are created, and the west wing, where you find Sokolov. |